These experiments didn't get a post of their own.
I've embedded each in this page, but they weren't designed to be viewed this way, and don't look quite right. To see them in their full glory, follow the links to open each in a new window.
I built this for a workshop I ran on coding experiments for the web. It's a classic flanker task, plus a Simon effect, plus some unnecessary animation of the target stimuli. It also includes a full consent form, and an attention check for the instructions.
This task features some complicated random dot motion.
This instructions are quite long. Press
Ffor coherent leftward motion,
Jfor rightward motion. Press
Jtogether if the coherent motion never starts, and to start the experiment.
This is a go/no-go value-based decision-making task. The online version features some nice animations that we had to remove for the EEG.
This is a version of the classic urn sampling task (except that instead of black and white marbles, we have black and white tiles). Participants have to decide is tiles are being sampled from a box that has more black than white, or a box that has more white than black. They can see as many samples as they like before making a decision.
This is a simple visual-analogue scale for tablets which we used when asking people to evaluate different sets of perfumes.
Some buttons look a little odd on the embedded version of this task and the next one. This is because I tweaked them to look better - and be hard to miss - on an iPad.
I built this interactive quiz to run on iPads at a Mahatma Gandhi event at UCL a few years ago. I did not pick the colour scheme.